Crafting Basics
Crafting items, armor, weapons, and vehicles can be a great way to customize your character's adventure. All a character needs is access to the right Equipment, Materials, Drawings, and the skill to put it all together. A person who dedicates themselves to their craft is most often referred to as an Artificer, because its just a fun word to say.
Too keep things simple, an Artificer needs only two pieces of Equipment; an Artificer's Workbench, and a Mythril Anvil. These items can be put anywhere there is room and are found commonly on ships to service quick repairs.
An Artificer's Bench, is a workstation complete with all the tools and oddities any artisan may need to perform their craft.
A Mythril Anvil, is an all-in-one material refabricator, a magically engineered machine that allows the user to process raw materials into workable parts. It allows the user to melt metals into molds, cook materials, mix alchemic concoctions, weave fibers and more.
There are two types of Drawings , Technical and Assembly.
Technical Drawings are blueprints, diagrams, and schematics that shows the reader how to build the individual parts of a bigger item. While Technical Drawings come in many types, engineering, mechanical, electrical, etc., we will be referring to all of these as just Technical Drawings.
Assembly Drawings are the blueprints on how to put all of the items created from the Technical Drawings together.
Drawings will never go as in-depth as the individual components of an item, but focus more on a sectional piece of that bigger item.
Drawings will contain a number of material slots
All that is left is gathering the right materials, and that is where the Artificer's adventure begins.
Then its simply a matter of succeeding an Artifice Check, with a DC determined by the Drawing as well as the materials used in creation.